Slow Goings
Didn't make build for this week :( I've been feeling the mid-winter ennui, started a new freelance project in earnest, and also needed to get a lot of administrative stuff done for my class at NYU. It's not a great excuse - even if the gains are small, I want to be posting a new build. I care about my little noise-beings, and want to see them thrive.
Going forward, here's what I'd like to try in order to keep up the momentum:
- Make small but visible/audible changes early in the week, and make a backup build then. That way I can concentrate on the larger feature improvements throughout the week, but am not held up by them.
- Break up work into 15 minute chunks. If I have enough 15 minute tasks on my JIRA or Trello that I can quickly take care of, then I'm more likely to work at a daily clip without getting lost in refactor-land. Plus it will keep me on a more daily schedule.
What happened this week was I found myself knee-deep in figuring out the Patcher view, so you can connect different organisms together. It feels like it's close, but it's a whole system that requires alterations in a number of scripts. I did a considerable amount of work, but not quite enough for it to run.
As long as this keeps growing, slowly but surely, I'm happy 🌱🌲
Get Ecosystems
Ecosystems
A modular music making biome
More posts
- PatchingFeb 21, 2021
- SpritesFeb 09, 2021
- 23 Jan 2021 - bug fix, patcher in progressJan 23, 2021
- new blog 🌱Jan 16, 2021
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